Introduction
This
project is the by-product of several others. The first of these
would be Dim-Bot V. Door-Bot. The main character for this 1999
short became a staple in all my projects ideas since then. I’ve
always tried to squeeze him in somewhere.
Then something seemingly insignificant happened;
I made a silly little Live Action short called “The
Cigar Box.” It had no story, but this quick project
began the creation of several worlds. I wanted to make a series
of shorts based on the slim idea in the first. Of course I
needed some real story to make the series interesting. With
the help of Ray Kamb, I started a two-year effort to find
the story. It evolved a lot in this time and went in many
directions. (The back story became more like serious science
fiction and we eventually separated those ideas into a different
story. But that’s another yarn.)
I took the sillier bits of this effort and,
through many more iterations, came up with this world.
February
16, 2004
Production
is finally underway. No really I mean it. I have more than
2 minutes animated. There are a lot of effects to do but its
finally moving forward. The story is solid now and I'm motivated
as hell.
November
02, 2003
As
is always the case a personal project must suffer when there
is work to be done. I am currently working on visual effects
for a film called Freedom's Gate. The work is fun but it is
not getting "Scrap" anywhere. Hopefully I'll be
back at it soon. One plus from it all is that I sat down and
improved the story a bit.
September
13, 2003
I
finished the first draft of the trailer for "A Curious
Bit of Scrap. In the process of creating it I came up with
a few new shots that are a lot of fun. At the pace I'm going
I think I'll be done with part one in a week and a half to
two weeks.
Also
the image gallery is up!
September
7, 2003
Yeeha!
I just sent the first shot to render. I will be posting some
samples soon. Expect the trailer up in a week.
Production to Date
The
main drive of my efforts so far has been in story. But along
the way there has been much construction to do. I’ve
spent a lot of time re-working Dim-Bot, now named Harvard.
His rig (the part of a CG character that controls the movement)
has been upgraded several times. I reworked all his facial
controls so he could be as expressive as possible.
The
other major step, in fact the one that helped define the world,
was the creation of the Bully-Bot. The Bully-Bot model came
from a simple sketch I drew at work. My initial thoughts for
Higgins that he’d be like Baloo, but he turned into
something else entirely.
The
model for Higgins took about 80 hours to finish. I still have
to create some variations for the other Bully-Bots.
I
began making the set pieces for “A Curious Bit of Scap.”
Unfortunately I spent a week going in the wrong direction
and everything came out as CG looking as it could. But I quickly
bounced back when I rediscovered that the look of the series
in simple in form with complex realistic textures. I made
a windmill that was inspired by some that I saw in Northern
California. I also made a scrap pile for the Curious Bit of
Scrap to be found near.
Well,
I believe I finalized the stories for three shorts.
A Curious Bit of Scrap
Rocks and Cans
Where the Squat-Bot Leads You
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